Curtin University: The Virtual Home Visit
A Virtual Reality program developed to train physiotherapy professionals. Students virtually visit a patient’s home environment, talk with them and identify potential risks.
Why we like it
- Good example of a VR program for learning and development available as a fully interactive demo.
VR mask ready e.g. Oculus.
- Works on any smartphone, tablet or computer (you don’t have to have a Rift headset to have a go with it).
- Scales on all devices, and as you’d expect, you can pan around 360 degrees in the house and garden to assess risks to your client from falls and accidents.
- ‘Ambient’ (background sound) and ‘voice’ audio available with settings for each, so you can switch off the background sounds without interrupting the conversations.
- Scenario driven with decision objects for users to select response which drives the scenario.
- Uses gaming features to help users progress through the scenarios e.g. users progress through the conversations, they discover more about their client and ‘earn’ knowledge points.
How to improve this elearning
It’s not something we can change exactly, but we’re looking forward to developments in more natural language audio for this kind of program, as the voices are still quite robotic.
Elearning Superstars rating
- Usability - 8/108/10
- Content - 9/109/10
- Learning - 9/109/10
- Creative - 8/108/10
- Overall - 9/109/10
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