BBC: Finance for non-financial managers
Now over 10 years old, this little elearning game is part of the offering which bagged Epic and the BBC a gold and a bronze Elearning Age award in 2011.
Why we like it
- Now over 10 years old, this little elearning game is part of the offering which bagged Epic and the BBC a gold and a bronze Elearning Age award in 2011.
- Designed as a ‘decision object’ where users are thrown a challenge at each point, provided with a series of decisions and scored according to the decision they make based on 4 scoring criteria: budget, staff satisfaction, quantity and quality of output.
- Dynamic scoring which allows for points to be lost and well as won across a range of skills – so whilst your decisions may let you pick up points because you saved money in your budget, you can lose points for the same decision because it reduces your staff happiness counter.
- Each stage is timed – a dynamic counter ups the ante and piles on the pressure to be decisive.
- Scenario-based – situates the user in the role of decision-maker in front of which a series of characters come to bid for time, money and resources.
- Tailored feedback at each decision point – once you’ve made up your mind, you get your rankings in all four categories listed above plus some pretty direct feedback about how you are doing, what you could be doing better at, and how.
- Good use of multi-media including animated sequences, audio dialogue, fun game-like graphical style of the characters.
- A built in guide – a kind of call a friend feature – who you can call on to give you a bit of expert advice to help you make a decision.
- Branching logic designed into the levels of the game unlock more choices if you make a good selection on the first round.
- It’s actually hard to fail the game – at the end the cumulative score and feedback takes into account that whilst you may be utterly rubbish with money, your staff satisfaction levels are through the roof!
How to improve this elearning
It is a legacy Flash project – it needs to be rebuilt it in HTML5. Additionally, they should implement badges and polling to build on the gaming goodness and encourage collaboration.
Elearning Superstars rating
- Usability - 8/108/10
- Content - 9/109/10
- Learning - 9/109/10
- Creative - 9/109/10
- Overall - 9/109/10
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